Digital Library


Search: "[ author: Min Hong ]" (14)
    Performance Comparison of Particle Simulation Using GPU Between OpenGL and Unity
    Kim Min Sang, Nak-Jun Sung, Yoo-Joo Choi, Min Hong KIPS Transactions on Software and Data Engineering, Vol. 6, No. 10, pp. 479-486, Oct. 2017
    10.3745/KTSDE.2017.6.10.479
    Keywords: Particle Simulation, Unity Shader, GPU Programming, Real-time Simulation, Parallel Programming, Compute Shader


    A Binding Model Design and Graphics Object Types Analysis Based on the PREMO
    Lee Young Chul, Kim Min Hong, Kim Ha Jine The Transactions of the Korea Information Processing Society (1994 ~ 2000), Vol. 5, No. 3, pp. 785-794, Mar. 1998
    10.3745/KIPSTE.1998.5.3.785


    Functional Characteristics of PREMO-An ISO Standard for Presentation Environments for Multimedia Objects
    Kim Ha Jine, Kim Min Hong The Transactions of the Korea Information Processing Society (1994 ~ 2000), Vol. 3, No. 2, pp. 399-406, Mar. 1996
    10.3745/KIPSTE.1996.3.2.399


    Design and Implementation of a Book Counting System based on the Image Processing
    Min Hong , Hyi Sub Yum , Dong Ik Oh KIPS Transactions on Software and Data Engineering, Vol. 2, No. 3, pp. 195-198, Mar. 2013
    10.3745/KTSDE.2013.2.3.195